SHAME ON YOU WizKids! SHAME ON YOU Microsoft!
Yes, FASA is dead and gone and so it seems their fantastic, fun and brilliant game world of fast planes, big guns and sexy dames has perished along with it

Where will I get my dose of swashbuckling aerial adventure in an alternate history where everything is bigger than life? It looks like nowhere these days...
WizKids bought the rights to the board game element and came out with a CLIX-style version of the original content and LET IT DIE. When I contacted them to ask them what they had in mind for the franchise, I was told: "Um.. well we've already done it haven't we? We have ABSOLUTELY NO IMAGINATION and can't possibly think of anything new and original ourselves beyond figuring out how to CLIX-ify existing content."
I'm probably letting my bitterness flavour the paraphrasing I'm applying in the retelling of their response, but you get the idea

Gone are the days where you could design your own planes and their pilots, roll up their stats, paint up the miniatures and have at it! Nope, now it's all about the money. You play what we sell you, you want more? You buy more! And we can't even do that anymore. Once you've bought it all, that's it. Notice that there are NO MORE Crimson Skies fans sites out there anymore? No more community sites? Why do you think that is? The imagination was sucked right out of the equation... With Magic The Gathering at least the creators got to flex their creative muscles a bit, but I swear, having witnessed the game's explosive coming into being and what Magic cards still sell for to this day, I'm sure they're LAUGHING THEIR WAY TO THE BANK. Maybe some of them have even died laughing? Who's to say? I would have I'm sure.
Microsoft's treatment of the franchise was almost just as bad. The original computer game was A BLAST! Despite its initial bugs and the fact that you couldn't really design your own planes from scratch (so much for the modding community on that one!), you could still soup up, mod and choose your colours before taking to the skies in a game with brilliant missions, attention to detail, fantastic music, voice acting and game play. People used to have fansites to proclaim the skill of their squadrons and fly their colours with pride.
The sequel: High Road To Revenge promised improved graphics, downloadable map packs and new planes... and you know what they did? Do you know what they told the CS fans of the PC community that had rallied around Crimson Skies and loved it (as they still secretly do)? They said SCREW YOU. YOU NEED TO BUY AN X-BOX TO PLAY IT.
Ok. In a world driven by marketing where in some places, people who have no food and no shelter have cellphones because they've been led to believe they can't live without tech bling, I suppose this tactic works if ALL YOU CARE ABOUT IS $. Big flash bucks, hang 'em high and damn the returning customers... The game was fun, I can't deny that, the graphics were gorgeous, but they turned the bloody thing into an arcade game, even more than the original

I mean power-ups! Really!
Ugh. Jordan Weisman, Dave McCoy, those who love the world of Crimson Skies that you created WEEP at what's happened to it in your absence. I sometimes go through my gaming notes and find an old FASA CS plane sheet, either victorious from a battle with a bit of battle scars to give it character or downright cored (like an apple) from a spectacular battle and I remember how much fun we used to have. The wave of nostalgia is strong, as are the sense of loss and fury of the game's demise... the type of thing that makes me write rants like this.
If it wasn't for my very good friend JystDave ramping up to running the gang through a roleplaying campaign set in the world of CS, I'd be sadder than I am. We'll have a blast I'm sure and I'm getting really psyched for it. I'm sure we'll do the spirit of Jordan Weisman and Dave McCoy's creation proud.
Not much in the way of thanks to WizKids and Microsoft I can tell you... Not any more anyway.
Kitty